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	<title>blind Archives - Anton Hoyer</title>
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	<description>Nerdy creations with numbers, words, sounds, and pixels</description>
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		<title>Braille Selector</title>
		<link>https://antonhoyer.com/braille-selector/</link>
					<comments>https://antonhoyer.com/braille-selector/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Thu, 09 Apr 2026 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[ascii]]></category>
		<category><![CDATA[automaton]]></category>
		<category><![CDATA[blind]]></category>
		<category><![CDATA[braille]]></category>
		<category><![CDATA[cellular automata]]></category>
		<category><![CDATA[click]]></category>
		<category><![CDATA[clicking]]></category>
		<category><![CDATA[font]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[minimalism]]></category>
		<category><![CDATA[picker]]></category>
		<category><![CDATA[selector]]></category>
		<category><![CDATA[symbol]]></category>
		<category><![CDATA[unicode]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=2816</guid>

					<description><![CDATA[<p>Have you ever needed lots of particular Braille symbols for artistic purposes, but the look-up tables have almost ruined your eyesight or given you a stroke? Then be self-helpless no longer and check out my tool for the task: This interactive symbol picker is aimed toward artists who need to make Unicode art and animations [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/braille-selector/">Braille Selector</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
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		<title>Primitive Riddles</title>
		<link>https://antonhoyer.com/primitive-riddles/</link>
					<comments>https://antonhoyer.com/primitive-riddles/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Thu, 21 Sep 2023 20:00:03 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[blind]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[easteregg]]></category>
		<category><![CDATA[echo]]></category>
		<category><![CDATA[enemy]]></category>
		<category><![CDATA[firstperson]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[liminal]]></category>
		<category><![CDATA[minimalist]]></category>
		<category><![CDATA[primitive]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[riddle]]></category>
		<category><![CDATA[silverfisk]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[spatial]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[zoetropon]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=749</guid>

					<description><![CDATA[<p>Primitive Riddles is a collection of different levels played in the first person, requiring the player to quickly adapt to new mechanics to solve puzzles. The game emphasizes dynamic soundtracks and utilizes mostly primitive shapes such as planes, cubes, spheres, and capsules (by which you can probably guess the game engine we are using). The [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/primitive-riddles/">Primitive Riddles</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
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		<title>Countless Echoes 2D</title>
		<link>https://antonhoyer.com/countless-echoes-2d/</link>
					<comments>https://antonhoyer.com/countless-echoes-2d/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Sun, 14 Jul 2019 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[blind]]></category>
		<category><![CDATA[dark]]></category>
		<category><![CDATA[echo]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[maze]]></category>
		<category><![CDATA[primitive]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[silverfisk]]></category>
		<category><![CDATA[tilebased]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[zoetropon]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=765</guid>

					<description><![CDATA[<p>“Countless Echoes 2D” originated from my novel “Zoëtropon,” which features a race of humans aboard a spaceship who are blind from birth. It has long been a dream of mine to create a video game in which the player character is blind. I am aware of audio games that can be played without a monitor, [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/countless-echoes-2d/">Countless Echoes 2D</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
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