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	<title>random Archives - Anton Hoyer</title>
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	<description>Nerdy creations with numbers, words, sounds, and pixels</description>
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	<title>random Archives - Anton Hoyer</title>
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	<item>
		<title>Billennium</title>
		<link>https://antonhoyer.com/billennium/</link>
					<comments>https://antonhoyer.com/billennium/#comments</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Thu, 16 Apr 2026 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[ants]]></category>
		<category><![CDATA[ascii]]></category>
		<category><![CDATA[automaton]]></category>
		<category><![CDATA[birthday]]></category>
		<category><![CDATA[cell]]></category>
		<category><![CDATA[cellular automata]]></category>
		<category><![CDATA[chess]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[hue]]></category>
		<category><![CDATA[interests]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[machine]]></category>
		<category><![CDATA[minimalism]]></category>
		<category><![CDATA[nanno]]></category>
		<category><![CDATA[present]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[unicode]]></category>
		<category><![CDATA[war]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=2933</guid>

					<description><![CDATA[<p>Background This cellular automaton is a gift for my sister, who wanted art for her birthday. For the sole reason of being cryptic, I hid the easter egg ⓝⓐⓝⓞⓒⓛⓞⓤⓣ in there, meaning “tiny influence,” a reference to her moniker on Instagram. However, Billennium also is heavily inspired by a previous ant colony simulation I developed [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/billennium/">Billennium</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>Antomaton</title>
		<link>https://antonhoyer.com/antomaton/</link>
					<comments>https://antonhoyer.com/antomaton/#comments</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Wed, 25 Mar 2026 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[ascii]]></category>
		<category><![CDATA[automaton]]></category>
		<category><![CDATA[cell]]></category>
		<category><![CDATA[cellular automata]]></category>
		<category><![CDATA[english]]></category>
		<category><![CDATA[interests]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[letters]]></category>
		<category><![CDATA[machine]]></category>
		<category><![CDATA[manufacturing]]></category>
		<category><![CDATA[minimalism]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[stream]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=2584</guid>

					<description><![CDATA[<p>This project was intended as a code snippet for my landing page but eventually became the entire site. The latter formerly featured a list of my interests, which felt a bit plain to me, given the exposure; that it shamelessly listed several private interests of mine, such as ASMR, parenting, or politics, did not help [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/antomaton/">Antomaton</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>Arcturus: Not a Cipher</title>
		<link>https://antonhoyer.com/arcturus/</link>
					<comments>https://antonhoyer.com/arcturus/#comments</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Sun, 27 Jul 2025 20:00:00 +0000</pubDate>
				<category><![CDATA[Science]]></category>
		<category><![CDATA[algorithms]]></category>
		<category><![CDATA[cipher]]></category>
		<category><![CDATA[cryptology]]></category>
		<category><![CDATA[decryption]]></category>
		<category><![CDATA[encryption]]></category>
		<category><![CDATA[english]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[incel]]></category>
		<category><![CDATA[key]]></category>
		<category><![CDATA[manifesto]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[rearrangement]]></category>
		<category><![CDATA[robert crimo]]></category>
		<category><![CDATA[study]]></category>
		<category><![CDATA[substitution]]></category>
		<category><![CDATA[violence]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=2202</guid>

					<description><![CDATA[<p>Introduction If you are into cryptology like me you probably agree that ciphers and codes become a lot more intriguing if their authors are infamous. The best-known examples are the letters sent to press and police between 1969 and 1970 by the Zodiac Killer. Even though the chances of actually decoding these ciphers are slim, [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/arcturus/">Arcturus: Not a Cipher</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>Caqr</title>
		<link>https://antonhoyer.com/caqr/</link>
					<comments>https://antonhoyer.com/caqr/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Sun, 15 Jun 2025 20:00:00 +0000</pubDate>
				<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[algorithms]]></category>
		<category><![CDATA[ants]]></category>
		<category><![CDATA[cellular automata]]></category>
		<category><![CDATA[cipher]]></category>
		<category><![CDATA[decryption]]></category>
		<category><![CDATA[deterministic]]></category>
		<category><![CDATA[encryption]]></category>
		<category><![CDATA[hash function]]></category>
		<category><![CDATA[key]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[qr code]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[s-box]]></category>
		<category><![CDATA[stream]]></category>
		<category><![CDATA[substitution]]></category>
		<category><![CDATA[symmetric]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=2112</guid>

					<description><![CDATA[<p>For a long time, I was unsure whether I even wanted to write about this project or simply sweep it under the rug. Because what is the best advice for someone who wants to develop a modern and secure cryptosystem? Don’t do it. Nobody needs it. There are plenty of fast, secure, elegantly simple, and [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/caqr/">Caqr</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>WordLoom</title>
		<link>https://antonhoyer.com/wordloom/</link>
					<comments>https://antonhoyer.com/wordloom/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Wed, 11 Jun 2025 20:00:00 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[csharp]]></category>
		<category><![CDATA[english]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[language]]></category>
		<category><![CDATA[letters]]></category>
		<category><![CDATA[poem]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[tree]]></category>
		<category><![CDATA[word]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=2047</guid>

					<description><![CDATA[<p>The idea for this project originated when I saw an elderly person on the train solving a word search puzzle. Not that I am into this kind of time killer, but I immediately asked myself how these puzzles could be created automatically with maximum word density. And when I say maximum, I mean, how to [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/wordloom/">WordLoom</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>EmoToon</title>
		<link>https://antonhoyer.com/emotoon/</link>
					<comments>https://antonhoyer.com/emotoon/#comments</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Wed, 07 May 2025 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[algorithms]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[casual]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[emoji]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[high score]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[silverfisk]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[visual]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=2308</guid>

					<description><![CDATA[<p>Everybody who is not a complete psychopath 🔪 or corpse 🧟‍♀️ likes emojis or at least uses them to some extent 🥰. Emojis are pretty to look at 🦋, yet invisible 🫥. I actually enjoy modern communication 📡; we use emoji reactions to show that we read a message 👍, without the necessity of firing [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/emotoon/">EmoToon</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>QRfypx</title>
		<link>https://antonhoyer.com/qrfypx/</link>
					<comments>https://antonhoyer.com/qrfypx/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Mon, 03 Feb 2025 17:20:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[encryption]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[input]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[qr code]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[steganography]]></category>
		<category><![CDATA[tool]]></category>
		<category><![CDATA[url]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=2004</guid>

					<description><![CDATA[<p>Introduction QR codes are weird, efficient, and ingenious. But the same is said of the Japanese, who invented them. With more humble intentions, I started this project with the idea of rearranging the dark and bright regions of an image to encode information. You can see one of the first attempts below. In this case, [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/qrfypx/">QRfypx</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>Brand Name Generator</title>
		<link>https://antonhoyer.com/brand-name-generator/</link>
					<comments>https://antonhoyer.com/brand-name-generator/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Sun, 08 Sep 2024 18:00:00 +0000</pubDate>
				<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[algorithms]]></category>
		<category><![CDATA[amalgam]]></category>
		<category><![CDATA[artificial]]></category>
		<category><![CDATA[babaism]]></category>
		<category><![CDATA[brand]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[dictionary]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[language]]></category>
		<category><![CDATA[letters]]></category>
		<category><![CDATA[name]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[syllable]]></category>
		<category><![CDATA[word]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=1869</guid>

					<description><![CDATA[<p>I named this little project “Brand Name Generator” because I figured it would be closest to what you might search on Google. However, it can be used to generate all kinds of artificial words for various purposes, especially online pseudonyms (which, admittedly, might be considered brands as well). Feel free to get creative with the [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/brand-name-generator/">Brand Name Generator</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>Fantasy Name Generator</title>
		<link>https://antonhoyer.com/fantasy-name-generator/</link>
					<comments>https://antonhoyer.com/fantasy-name-generator/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Sat, 01 Jun 2024 20:00:00 +0000</pubDate>
				<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[algorithms]]></category>
		<category><![CDATA[babaism]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[children]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[diverse]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[female]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[language]]></category>
		<category><![CDATA[letters]]></category>
		<category><![CDATA[male]]></category>
		<category><![CDATA[names]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[syllable]]></category>
		<category><![CDATA[word]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=1591</guid>

					<description><![CDATA[<p>My sister said she was struggling to find character names for her visual novel. Luckily, I had recently developed an algorithm called Babaism that creates artificial words and uses them to corrupt existing texts. Hence, it was a no-brainer to tune it a little, feed it some first names, and use it to generate names [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/fantasy-name-generator/">Fantasy Name Generator</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>JunkBlender</title>
		<link>https://antonhoyer.com/junkblender/</link>
					<comments>https://antonhoyer.com/junkblender/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Thu, 08 Feb 2024 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[erotic]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[input]]></category>
		<category><![CDATA[posterized]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[stablediffusion]]></category>
		<category><![CDATA[visualizer]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=1242</guid>

					<description><![CDATA[<p>If you are artistically inclined like me, you probably know this feeling: You are trying to sleep, but suddenly, an idea pops up. It tells you how to do something particular. It does not tell you what for. You fail at imagining what the result will look like. You wonder whether others have had the [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/junkblender/">JunkBlender</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>Babaism</title>
		<link>https://antonhoyer.com/babaism/</link>
					<comments>https://antonhoyer.com/babaism/#comments</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Wed, 15 Nov 2023 20:00:00 +0000</pubDate>
				<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[algorithms]]></category>
		<category><![CDATA[artificial]]></category>
		<category><![CDATA[babaism]]></category>
		<category><![CDATA[babawoo]]></category>
		<category><![CDATA[cipher]]></category>
		<category><![CDATA[cryptology]]></category>
		<category><![CDATA[encryption]]></category>
		<category><![CDATA[english]]></category>
		<category><![CDATA[esperanto]]></category>
		<category><![CDATA[german]]></category>
		<category><![CDATA[language]]></category>
		<category><![CDATA[letters]]></category>
		<category><![CDATA[nomenclator]]></category>
		<category><![CDATA[poetry]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[swedish]]></category>
		<category><![CDATA[syllable]]></category>
		<category><![CDATA[virus]]></category>
		<category><![CDATA[word]]></category>
		<category><![CDATA[yiddish]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=1495</guid>

					<description><![CDATA[<p>Technically speaking, this project is not purely cryptographic as it was developed to produce experimental poetry. However, the final result could be considered a mild computer virus, so I placed it under science instead of literature. In a nutshell, Babaism is an algorithm that goes over an existing text and replaces words with similar looking [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/babaism/">Babaism</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>Primitive Riddles</title>
		<link>https://antonhoyer.com/primitive-riddles/</link>
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		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Thu, 21 Sep 2023 20:00:03 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[blind]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[easteregg]]></category>
		<category><![CDATA[echo]]></category>
		<category><![CDATA[enemy]]></category>
		<category><![CDATA[firstperson]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[liminal]]></category>
		<category><![CDATA[minimalist]]></category>
		<category><![CDATA[primitive]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[riddle]]></category>
		<category><![CDATA[silverfisk]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[spatial]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[zoetropon]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=749</guid>

					<description><![CDATA[<p>Primitive Riddles is a collection of different levels played in the first person, requiring the player to quickly adapt to new mechanics to solve puzzles. The game emphasizes dynamic soundtracks and utilizes mostly primitive shapes such as planes, cubes, spheres, and capsules (by which you can probably guess the game engine we are using). The [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/primitive-riddles/">Primitive Riddles</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>ClayGrinder</title>
		<link>https://antonhoyer.com/claygrinder/</link>
					<comments>https://antonhoyer.com/claygrinder/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Wed, 22 Feb 2023 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[baboon]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[flowfield]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[input]]></category>
		<category><![CDATA[lines]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[visualizer]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=555</guid>

					<description><![CDATA[<p>After stumbling upon the website of Tyler Hobbs and his work with flow fields, I was inspired to code this generative algorithm. Essentially, flow fields are tables of numbers that instruct a collection of lines to bend, similar to how a magnetic field shapes iron dust into patterns. I used the Processing coding language, which [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/claygrinder/">ClayGrinder</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>German Toponym Generator</title>
		<link>https://antonhoyer.com/german-toponym-generator/</link>
					<comments>https://antonhoyer.com/german-toponym-generator/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Sun, 12 Jun 2022 20:00:00 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[bahn]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[german]]></category>
		<category><![CDATA[language]]></category>
		<category><![CDATA[place]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[station]]></category>
		<category><![CDATA[syllable]]></category>
		<category><![CDATA[toponym]]></category>
		<category><![CDATA[train]]></category>
		<category><![CDATA[travel]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=1929</guid>

					<description><![CDATA[<p>This little script was my first attempt at a random word generator. I developed it for my Python text adventure game ICE 404, because what good would trains be if they did not connect fun places to travel to? As I wanted to create something humorous rather than a realistic simulation, I decided to generate [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/german-toponym-generator/">German Toponym Generator</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>DEEP FL0YD</title>
		<link>https://antonhoyer.com/deep-fl0yd/</link>
					<comments>https://antonhoyer.com/deep-fl0yd/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Tue, 23 Feb 2021 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[adme]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[circle]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[compression]]></category>
		<category><![CDATA[deep]]></category>
		<category><![CDATA[envelope]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[floyd]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[input]]></category>
		<category><![CDATA[line]]></category>
		<category><![CDATA[marapeters]]></category>
		<category><![CDATA[matlab]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[visualizer]]></category>
		<category><![CDATA[wyld]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=718</guid>

					<description><![CDATA[<p>⚠️ WARNING: The videos on this page use rapidly changing visual patterns and may cause seizures in some viewers. Some videos may also contain traces of profanity, violence, porn, inside jokes, floyds, glitches, and pseudo-randomness. Be sure to watch in 1440p because any lower resolution will look like crap. Also, please install uBlock Origin because [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/deep-fl0yd/">DEEP FL0YD</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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		<title>Spyrals</title>
		<link>https://antonhoyer.com/spyrals/</link>
					<comments>https://antonhoyer.com/spyrals/#respond</comments>
		
		<dc:creator><![CDATA[Anton Hoyer]]></dc:creator>
		<pubDate>Wed, 23 May 2018 20:00:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[block]]></category>
		<category><![CDATA[building]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[gif]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[matlab]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[tower]]></category>
		<guid isPermaLink="false">https://antonhoyer.com/?p=657</guid>

					<description><![CDATA[<p>“Spyrals” is a MATLAB script that produces colorful building block towers. The dimensions of the bottom block are randomly chosen, and then a random number of blocks are stacked on top, slightly rotating each while simultaneously decreasing their dimensions. The results range from thin needles to staircases to flat rock structures. Additionally, the random RGB [&#8230;]</p>
<p>The post <a href="https://antonhoyer.com/spyrals/">Spyrals</a> appeared first on <a href="https://antonhoyer.com">Anton Hoyer</a>.</p>
]]></description>
		
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