Nerdy creations with numbers, words, sounds, and pixels

Writing

Writing by Anton Hoyer - Love Violence Algorithms, Novels, Miscellaneous

In school, I did not think much of writing. It was a tedious but necessary task (unlike the German classics that the curriculum required me to read, which were mostly just tedious). That changed during an academic year I spent abroad when I read “The Road” by Cormac McCarthy in my American Writers class. Not only did its minimalistic style appeal to me, but also its post-apocalyptic setting and its few but well-devised characters.

However, it took me another four to five years until I acknowledged writing as an artistic device I could utilize myself. By then, I had written mostly songs and poems, which gradually faded into poetic prose, short stories, long stories, and eventually novels. It was like an addiction, and I spent so much time on it that I began to neglect my other responsibilities, such as friends, my studies, or nightly sleep. I remember once when I was so in the flow that I wrote an entire 40-page chapter for my novel “Regine” in a 16-hour shift, not even taking a five-minute break to eat my sorry instant ramen. I broke that record several times over, and it did not yield the best pages I ever wrote, but it was fun, and at the time, I was happy with the results.

There were times in my life when I considered giving it all up to become a full-time writer, but I realized that being dependent on writing could take all the romance out of it. Besides, the competition is a lot stiffer than for engineers. While I do not think that one should wait with the writing until one is old because one needs to practice it all the time, I did postpone the publishing part for later, maybe out of fear of becoming a full-fledged writer by accident.

Writing is cheap and very efficient for the author but somewhat less efficient for the consumer. Compare writing with producing a movie, for example, which requires hundreds of people to join forces, is a lot harder to make, and easier to consume. Its underlying screenplay could be written by one person. On a side note, writing a screenplay is still on my list; I have a couple of killer ideas. Just like any other creator, I have a lot more ideas than time to pursue them. Most of these ideas are going to end up in my writing because if I do not have enough time to do them justice, I can at least describe them and use them to make my stories more interesting.

Over the years, I grew a little bored with writing novels and mere short stories because I felt that I repeated myself, something I try to avoid as much as possible. Besides, it was difficult to integrate into my daily life and to keep myself motivated whenever I had an hour for myself and sat down to write. It became too much of an obligation, yet perhaps the pressure was not big enough because I was only obliged to myself.

Fortunately, writing can encompass a lot more than writing novels, short stories, or plays. As I improved my programming skills, so did my understanding of language on a “molecular” level. While I was working on my text adventure game “Anima X” (which is more game than text and thus categorized elsewhere), I had the notion that my personal era of writing static, old-fashioned stories was ultimately over. Too amazing was the experience of writing dynamic dialogs that considered the player’s choices, the state he was in, and allowed for hundreds of variations for even single lines of dialog due to synonyms, modular sentence structures, and pseudo-randomness.

However, I also discovered another more static text type for myself: the experimental text devised from a limited set of words. That means I use programming to look for words that fulfill a particular criterion, for example, words whose letters are in alphabetical order, and then compose entire texts out of them. Perhaps it was my final goodbye to the mainstream and hello to the avant-garde, but it fulfills me and is more compatible with my other obligations because I only need to maintain the same style for a few days as opposed to the weeks or months it takes to write a novel. All these texts are continually being added to my collection “Love–Violence–Algorithms.”

My favorite authors include (but are not limited to): Isaac Asimov, Ray Bradbury, Anthony Burgess, William Burroughs, Michael Ende, Gillian Flynn, Ken Follett, Jonathan Franzen, Johann Wolfgang von Goethe, Noah Gordon, Joe Haldeman, Hermann Hesse, James Joyce, Ken Kesey, Stanisław Lem, Isaac Marion, George R. R. Martin, Richard Matheson, Cormac McCarthy, Stephenie Meyer, Karen Ollrogge, George Orwell, Chuck Palahniuk, Patrick Rothfuss, Joanne K. Rowling, Rainer M. Schröder, J. R. R. Tolkien, Kurt Vonnegut.